BOSTON UNIVERSITY LECTURE TONIGHT BY DR. DAVIS: ARTIFICIAL INTELLIGENCE IN VIDEO GAMES
NOVEMBER 28, 2007
BOSTON UNIVERSITY’S METROPOLITAN COLLEGE ADDS CERTIFICATE PROGRAM IN MULTIMEDIA AND VIDEO GAME ENGINEERING Game Industry Pioneer to Launch Program With Lecture About Artificial Intelligence
NOVEMBER 19, 2007
MAD DOC SOFTWARE CEO NAMED BOSTON’S ‘ENTREPRENEUR OF THE YEAR’ Dr. Ian Lane Davis to be Honored as First ‘Entrepreneur of the Year’ at The Greater Boston Chamber of Commerce 2007 Small Business of the Year Awards
OCTOBER 16, 2007
CHAMBER TO HONOR TWO LOCAL COMPANIES AND ONE ENTREPRENEUR AT THE 23rd ANNUAL ‘SMALL BUSINESS OF THE YEAR AWARDS’
OCTOBER 16, 2007
CHAMBER ANNOUNCES WINNERS OF 2007 ‘SMALL BUSINESS OF THE YEAR’ AWARDS Dr. Ian Lane Davis to be Honored at October 18 Luncheon
SEPTEMBER 4, 2007
THE MAD DOCTOR’S ‘STRATEGIES FOR STRATEGY GAME AI’ ON TAP FOR UC SANTA CRUZ WINTER’07 CS COURSE: Games and AI Instructor Michael Mateas’ Strategic Intelligence Lecture Delves Into The Mad Doctor’s Strategies
AUGUST 1, 2007
DR. IAN LANE DAVIS TO SPEAK AT THIS MONTH’S BOSTON POST MORTEM JULY 18 The Doctor Takes a Look at the Relationship Between Character AI and Character Design in Games
JULY 5, 2007
MAD DOC AND INDIANA UNIVERSITY SCHOOL OF INFORMATICS CALL FOR WORKSHOP PARTICIPATION Transmedial Interactions and Digital Games Workshop in Salzburg, Austria
JUNE 12, 2007
MAD DOC AIIDE’07 REGISTRATION REMINDER Artificial Intelligence and Digital Entertainment Conference Date June 6-8, 2007, Stanford, CA
APRIL 1, 2007
MAD DOC CALL FOR AIIDE’07 PAPERS SUBMISSION DEADLINE REMINDER Submissions due February 24,
FEBRUARY 1, 2007
MAD DOC CALL FOR PAPERS: AIIDE'07 WORKSHOP ON OPTIMIZING PLAYER SATISFACTION
JANUARY 1, 2007
STAR TREK: LEGACY™ FOR XBOX 360™ AND WINDOWS SHIPS TO NORTH AMERICAN RETAIL STORES Epic Game of Starfleet Command Spans Entire Star Trek® Universe and Features Voices of all Five Captains
DECEMBER 15, 2006
LEGACY FOR PC SHIPS TO STORES The Highly Anticipated Strategy/Action Game, STAR TREK: Legacy™ for Windows has Shipped to North American Retail Stores
DECEMBER 7, 2006
UBISOFT TO PUBLISH STAR TREK® Ubisoft to Publish new Bethesda Star Trek® Games in Europe This December
OCTOBER 24, 2006
BETHESDA SOFTWORKS ANNOUNCES SHIP DATES FOR STAR TREK® TITLES Star Trek®: Encounters, STAR TREK: Tactical Assault™, and STAR TREK: Legacy™ to Ship as Franchise Celebrates 40th Anniversary
OCTOBER 02, 2006
ROD ABERNETHY AND JASON GRAVES SCORE BIG WITH ORIGINAL MUSIC FOR STAR TREK: LEGACY, STAR TREK: TACTICAL ASSAULT & STAR TREK: ENCOUNTERS Award-Winning Composers Write Epic Sci-Fi Orchestral Music for Upcoming Blockbuster Video Games to Coincide With 40 th Anniversay of Star Trek
SEPTEMBER 29, 2006
THE PROFESSOR’S BACK! CHECK THE MAD DOCTOR’S SECOND FALL MIT COURSE “AI IN VIDEO GAMES AND SERIOUS GAMES” Massachusetts Institute of Technology Welcomes Back Dr. Davis SEPTEMBER 01, 2006
ALL FIVE STAR TREK® CAPTAINS TO VOICE BETHESDA SOFTWORKS VIDEO GAME MARKING THE FIRST TIME THE PRINCIPAL STARS OF THE LEGENDARY SERIES HAVE PARTICIPATED IN A SINGLE STAR TREK PROJECT TOGETHER AUGUST 14, 2006
BETHESDA SOFTWORKS ANNOUNCES INVOLVEMENT OF FAMED STAR TREK® WRITER D.C. FONTANA FOR UPCOMING GAMES Fontana Brings Experience and Vision to Star Trek: Legacy and Star Trek: Tactical Assault Projects AUGUST 04, 2006
MAD DOC® TO OPEN SEATTLE ART STUDIO JUNE 25, 2006
DR. DAVIS CHAIRS SESSION FOR ARTIFICIAL INTELLIGENCE AND DIGITIAL ENTERTAINMENT CONFERENCE 2006: An Abstraction Framework for Cooperation Among Agents and People in a Virtual World
JUNE 21, 2006
PRESENTING EMPIRE EARTH II: PLATINUM Rule as Never Before With the Definitive Strategy Collection  
JUNE 20, 2006
THE MAD DOCTOR MODERATES KEY PANEL AT E3 2006 Industry Leaders Weigh in on “Perfecting the mix of Story, Character Development, and Interactivity” in Games  MAY 11, 2006
PC GAMER MAGAZINE AWARDED MAD DOC SOFTWARE’S NEW PC COMPUTER GAME ‘EMPIRE EARTH II’ WITH AN OUTSTANDING ‘EDITOR’S CHOICE’ 94%
APRIL 15, 2005
AIIDE OPEN RTS GAME AI COMPETITION CALL FOR ENTRIES ANNOUNCED The Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE) Programming Committee Calls for Best AI Work  APRIL 12, 2006
MAD DOC SOFTWARE AND ECD SYSTEMS' PARTNERSHIP PREVENTS UNAUTHORIZED REPRODUCTION OF SPECIALIZED SOFTWARE; Patent-Pending Technology to Protect Software Property During Military Testing Scenarios MARCH 28, 2006
MAD DOC BRINGS “VOICE RECOGNITION IN COMPUTER GAMES” TO LIFE AT BROWN UNIVERSITY  
MARCH 15, 2006
THE BORDERS HAVE BEEN REDRAWN Empire Earth II: The Art of Supremacy Released   FEBRUARY 24, 2006
EMPIRE EARTH II: THE ART OF SUPREMACY SHIPS TO RETAIL STORES WORLDWIDE FOR PC Expansion Pack to Award-Winning Empire Earth® II Adds new Campaigns, new Units and new Civilizations to Combat and Conquer   FEBRUARY 23, 2006
EMPIRE EARTH® II ASSERTS SUPREMACY Art of Supremacy Expansion Goes Gold  FEBRUARY 06, 2006
BETHESDA SOFTWORKS OBTAINS STAR TREK LICENSE AND ANNOUNCES TWO GAMES Legacy and Tactical Assault to be Released on Next-Gen Consoles, Handhelds, and PC JANUARY 24, 2006
EMPIRE EARTH II WINS ACADEMY OF INTERACTIVE ARTS AND SCIENCES (AIAS) "STRATEGY GAME OF THE YEAR" FINALIST HONORS!  JANUARY 13, 2006
NVIDIA CHOOSES SIERRA GAMES FOR CES SHOWCASE   JANUARY 06, 2006
DR. DAVIS NAMED TO NORTHWESTERN UNIVERSITY ADVISORY BOARD McCormick School of Engineering and Applied Science Welcomes the Mad Doctor to the Board  JANUARY 01, 2006
THE MAD DOCTOR TO SPEAK AT MIT HOSTED FRENCH-AMERICAN CONFERENCE ON INNOVATION IN THE GAME INDUSTRY NOVEMBER 04, 2005
THE MAD DOCTOR PRESENTS “CHARACTERS IN VIDEO GAMES” AT MERRIMACK COLLEGE
OCTOBER 24, 2005
AWARD-WINNING PC STRATEGY GAME EMPIRE EARTH® II TO EXPAND EMPIRE WITH ADD-ON IN FEBRUARY 2006 Empire Earth® II: The Art of Supremacy Expansion Pack Adds new Campaigns, new Units and new Civilizations to Combat and Conquer
OCTOBER 20, 2005
EMPIRE EARTH II ART OF SUPREMACY EXPANSION PACK ANNOUNCED Sierra Entertainment and Mad Doc Software Developing First Expansion Pack for Best-Selling Strategy Game, Empire Earth II, Scheduled for Release Spring 2006   OCTOBER 11, 2005
MAD DOC’S CEO ACCEPTS GUEST PROFESSORSHIP AT MIT “Fall MIT Topics in Comparative Media Studies Class: ‘Characters in Video Games’”
SEPTEMBER 20, 2005
MAD DOC’S CEO KEY INVITED SPEAKER AT IJCAI’05 SCOTLAND WORKSHOP ON REASONING, REPRESENTATION AND LEARNING IN COMPUTER GAMES
JULY 29, 2005
MAD DOC CEO APPOINTED EDITOR-IN-CHIEF OF THE JOURNAL OF GAME DEVELOPMENT
JUNE 01, 2005
MAD DOC SOFTWARE’S DR. DAVIS TO MODERATE E3 2005 PANEL “Developing Better Characters, Better Stories: How a Game Character’s Emotion, Passion, and Intelligence Make the Game Experience Real”
MAY 18, 2005
MAD DOC SOFTWARE UNVEILS EMPIRE EARTH® II “THE NEW KING OF REAL-TIME STRATEGY GAMING” With PC Gamer and IGN.com Editor’s Choice Nods, Empire Earth II Ships to Critical Acclaim
MAY 02, 2005
EMPIRE EARTH® II GOES GOLD! Epic Real-Time Strategy Sequel Hits Shelves
APRIL 28, 2005
EMPIRE EARTH® II SHIPS TO RETAIL STORES Lead an Empire in the Sequel to GameSpy’s 2001 “PC Game of the Year”
APRIL 26, 2005
GAMEBRYO® POWERS NEW GRAPHIC FEATURES IN EMPIRE EARTH®II Mad Doc® Software Uses Vivendi Universal Games’ Gamebryo License
APRIL 26, 2005
MAD DOC NAMED ICIC-INC. MAGAZINE “2005 COMPANY TO WATCH”  APRIL 20, 2005
TOP GAME INDUSTRY LUMINARIES TO PRESENT AT FIRST ANNUAL ARTIFICIAL INTELLIGENCE AND INTERACTIVE DIGITAL ENTERTAINMENT CONFERENCE  APRIL 19, 2005
AIIDE CONFERENCE REGISTRATION OPENS Join Empire Earth II Creative Director Ian Davis and Other Leading Minds at the Upcoming Artificial Intelligence and Interactive Digital Entertainment (AIIDE) Conference   APRIL 19, 2005
EMPIRE EARTH® II MULTIPLAYER DEMO COMING APRIL 4TH New Demo to Include Both Single- and Multi-Player Options
MARCH 30, 2005
EMPIRE EARTH® II AVAILABLE FOR PRE-ORDER
MARCH 17, 2005
MAD DOC® SOFTWARE’S DR. DAVIS INVITED PANELIST FOR GAME DEVELOPER’S CONFERENCE (GDC) 2005 “Can the Cost of Piracy be Measured?”
MARCH 09, 2005
MAD DOC SOFTWARE TO UTILIZE ECD SYSTEMS, INC. TECHNOLOGY
FEBRUARY 28, 2005
EMPIREEARTH2.COM IS LIVE
FEBRUARY 22, 2005
MAD DOC®’S CEO TO PRESENT “CHARACTERS IN VIDEO GAMES" AT MERRIMACK COLLEGE
FEBRUARY 20, 2005
MAD DOC® SOFTWARE’S DR. DAVIS TO PRESENT "GET A LIFE: HOW AI IN VIDEO GAMES MAKES CHARACTERS COME ALIVE" AT CARNEGIE MELLON UNIVERSITY
FEBRUARY 11, 2005
DR. IAN LANE DAVIS APPOINTED TO BOARD OF DIRECTORS FOR ECD SYSTEMS, INC.
FEBRUARY 01, 2005
MAD DOC SOFTWARE’S DR. DAVIS TO PRESENT "ARTIFICIAL INTELLIGENCE IN GAMES" AT UPCOMING MIT WORKSHOP
JANUARY 27, 2005
EMPIRE EARTH II FEATURED AT THE WORLD CYBER GAMES EXPOSITION OCTOBER 11, 2004
CHARLES RIVER MEDIA ANNOUNCES APPOINTMENT OF DR. DAVIS TO JOURNAL OF GAME DEVELOPMENT (JOGD) EDITORIAL BOARD OCTOBER, 2004
VU GAMES ANNOUNCES GAME LINEUP FOR WORLD CYBER GAMES CHAMPIONSHIP EXPO
SEPTEMBER 28, 2004
MAD DOC® SOFTWARE CEO APPOINTED TO THE JOURNAL OF GAME DEVELOPMENT EDITORIAL BOARD
AUGUST 30, 2004
NDL TO RELEASE GAMEBRYO® 1.2 IN OCTOBER Mad Doc’s Upcoming Empire Earth II to Leverage NDL’s 3D Graphics Technology Platform AUGUST 11, 2004
MAD DOC® SOFTWARE’S DR. DAVIS TO PRESENT "STRENGTH OF CHARACTER: AI PERSONALITIES IN VIDEO GAMES" AT UPCOMING AAAI-04 CONFERENCE
JULY 29, 2004
MAD DOC® SOFTWARE TO USE GAMEBRYO® IN VIVENDI UNIVERSAL GAMES' EMPIRE EARTH® II
MAY 14, 2004
VIVENDI UNIVERSAL GAMES ANNOUNCES GLOBAL PRODUCT LINE-UP FOR 2004 ELECTRONIC ENTERTAINMENT EXPO (E3) VU Games Showcases 18 Multi-Platform Releases, Including Empire Earth II MAY 06, 2004
VIVENDI UNIVERSAL GAMES ANNOUNCES EMPIRE EARTH® II Award-Winning Real-Time Strategy Formula Gets Refined in Upcoming Sequel
APRIL 26, 2004
MAD DOC’S DUNGEON SIEGE®: LEGENDS OF ARANNA™ FINALIST FOR ACADEMY OF INTERACTIVE ARTS & SCIENCES COMPUTER ROLE PLAYING GAME OF THE YEAR HONORS
FEBRUARY 24, 2004
SEIZE THE DOWNLOAD! FREE DUNGEON SIEGE: LEGENDS OF ARANNA BONUS ADVENTURE NOW AVAILABLE FOR WINDOWS XP GAMERS
FEBRUARY 10, 2004
GET READY TO UNRAVEL THE MYSTERY! DUNGEON SIEGE: LEGENDS OF ARANNA NOW AVAILABLE
NOVEMBER 12, 2003
NEW ADVENTURES DRAW NEAR AS DUNGEON SIEGE: LEGEDS OF ARANNA GOES GOLD
OCTOBER 24, 2003
CREATE A LEGENDARY WEB SITE WITH DUNGEON SIEGE: LEGENDS OF ARANNA FAN SITE KIT
OCTOBER 20, 2003
DON’T GET LOST IN THE JUNGLE! PRE-ORDER DUNGEON SIEGE: LEGENDS OF ARANNA AND RECEIVE BONUS CLOTH MAP
OCTOBER 16, 2003
WELCOME TO THE JUNGLE! DUNGEON SIEGE: LEGENDS OF ARANNA SITE LAUNCHES
SEPTEMBER 27, 2003
EXPLORE DUNGEON SIEGE: LEGENDS OF ARANNA THIS FALL New Spells to Cast, new Creatures to kill and new Lands to Explore
JULY 10, 2003
VIVENDI UNIVERSAL GAMES OFFERS GAMERS EPIC DEAL WITH EMPIRE EARTH: GOLD EDITION New Product Combines Original Empire Earth PC Game and Empire Earth: The Art of Conquest Expansion for one low Price
MARCH 04, 2003
ACTIVISION TO OFFER GAMERS FOUR TIMES THE ADVENTURE IN THE STAR TREK™ ACTION PACK
OCTOBER 16, 2002
SIERRA SHIPS EMPIRE EARTH: THE ART OF CONQUEST, ADD-ON TO 2001'S GAME OF THE YEAR "Epic" Once Again too Small a Word to Describe Expansion Pack That Adds new Content
SEPTEMBER 17, 2002
OVER 100 GAMES ENABLING ATI’S INDUSTRY LEADING 
WILL BE RELEASED IN THE NEXT YEAR
MAY 22, 2002
THE NEXT GENERATION LIVES ON WITH THE RELEASE OF ACTIVISION'S STAR TREK®: ARMADA II
NOVEMBER 19, 2001
JANE’S® ATTACK SQUADRON FLIES AGAIN COURTESY OF MAD DOC™ SOFTWARE Harnessing the Talents of Jane’s® Attack Squadron’s Original Core Team Members, Mad Doc™ Breathes new Life Into This Eagerly Anticipated Gem OCTOBER 11, 2001
MAD DOC™ SOFTWARE SECURES JANE’S® ATTACK SQUADRON DEAL With Finishing Touches Being Placed on Activision’s Star Trek®: Armada II, Mad Doc™ Teams Gear up to Bring Jane’s® Attack Squadron to Life SEPTEMBER 01, 2001
NAME YOUR GAME – THEN IMAGINE IT IN A WHOLE NEW LIGHT 
MARCH 22, 2001
ACTIVISION ASSEMBLES THE FLEET FOR STAR TREK® ARMADA II 
FEBRUARY 14, 2001

THIS PAGE IS UNDER CONSTRUCTION...

MAD DOC PRESS RELEASES...DID YOU KNOW?