Mad Doc® Software to Use Gamebryo® in LOS ANGELES AND CHAPEL HILL, N.C., (May 14, 2004) - NDL, a leading developer of 3D graphics technology for the computer and video game industry, announced today, from the 2004 Electronic Entertainment Expo (E3), that Gamebryo® is being used by Mad Doc® Software in the creation of Empire Earth® 2, the sequel to the award-winning strategy game Empire Earth, named in 2001 by GameSpy as “PC Game of the Year.” Gamebryo provides the graphics engine and tools to help companies like Mad Doc generate stunning 3D graphics for the PC, Xbox™, PlayStation®2, and GameCube® without sacrificing development time. With Gamebryo’s advanced graphics features, Mad Doc is able to add custom features, content and gameplay to help create Empire Earth 2’s unique look and feel. “NDL’s team is very attentive to our needs and works closely with us to ensure we efficiently implement Gamebryo into our production pipeline,” said Ian Davis, Ph.D., CEO Mad Doc Software. “Gamebryo provides us with the core 3D technology that enables our development team to focus on gameplay, new features and other unique details our fans expect from a Mad Doc game.” NDL’s publisher license with Vivendi Universal Games covers all major game platforms. Mad Doc Software is the first of several developers to use Gamebryo under Vivendi Universal Games’ license with NDL. Empire Earth 2 is due for release in 2005 and will showcase Gamebryo’s ability to create unique and compelling interactive content for a real-time PC strategy game. “Vivendi Universal Games and Mad Doc have experienced great success with the release of Empire Earth and we’re thrilled to be part of the sequel,” said John Austin, president and chief executive officer of NDL. “We are seeing a growing number of publishers approaching us about Gamebryo because of its proven history of reducing the overall production risks and costs associated with cutting-edge game development.” About NDL NDL, headquartered in Chapel Hill, North Carolina, is a developer of highly flexible 3D graphics software used by leading game developers and publishers such as Firaxis, Microsoft, Mythic Entertainment, Blue Fang and Irrational Games. The company’s flagship product, the Gamebryo graphics engine and toolkit, is the culmination of two decades of 3D graphics expertise. Titles using NDL’s engine have been or will be published by Bethesda Softworks, Codemasters, Electronic Arts, Vivendi Universal Games and many others. Developers using NDL’s Gamebryo can spend their time making Windows, Xbox™, PlayStation®2, and GameCube® games look great and play well, saving time and money in the process. To learn more, please visit www.ndl.com. About Mad Doc® Software Headquartered in Lawrence, Massachusetts, Mad Doc® Software, LLC (Mad Doc) consists of game industry veterans with experience in every aspect of game development, and an unmatched expertise in Artificial Intelligence. An emerging force in the industry, Mad Doc® was founded in 1999 with the goal of developing AAA titles that expand the game playing experience and broaden the market through creative use of new Networking, Graphics, and AI technologies. Mad Doc’s® team has a proven track record for both award-winning design and profit-making development and delivery. Combined, the Mad Doc® team has been responsible for over 8,000,000 units in the gaming market worldwide, earning the acclaim of players, critics, and publishers alike. For information on Mad Doc®, please visit www.maddocsoftware.com. |
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