MEDIA ADVISORY
MAD DOC SOFTWARE®’S DR. DAVIS TO MODERATE
ELECTRONIC ENTERTAINMENT EXPO (E3) 2005 PANEL
"Developing better characters, better stories:
How a game character’s emotion, passion, and
intelligence make the game experience real"
WHO: |
Moderator: Dr. Ian Lane Davis, CEO, Mad Doc Software, LLC. Panelists: Toby Gard, Game Designer, Crystal Dynamics
John
Milius, Screenwriter, Apocalypse Now
Tim Schafer, Founder, Double Fine Productions
Joe
Staten, Cinematics Director, Bungie Studios |
WHAT: |
Electronic
Entertainment Expo (E3) Panel: "Developing better characters, better
stories: How a game character’s emotion, passion, and intelligence
makes the game experience real."
The more
compelling the character, the more likely gamers will want to associate
and 'play with' that character. Tomb Raider's Lara Croft is devoted to
her mission. Grand Theft Auto's "CJ" plays by his own rules. In the
upcoming Psychonauts, straight-arrow Raz is earnest and honest as they
come. What are the secrets to developing game characters that draw in
gamers? Equally important, what will be the secrets as better
technology and AI expand the possibilities in the future for developing
compelling game characters? What counts most? Is it physical
appearance, humor, emotional depth, or ability to overcome challenge?
What must-have traits do newly-minted characters need to gain immediate
traction with gamers? And what traits should designers avoid? This
session will bring together some of the industry's most successful game
creators and ask them to share their formula for creating strong,
compelling characters-and top-selling games. |
WHERE: |
Electronic Entertainment Expo (E3) 2005, Room 404AB, Los Angeles, CA |
WHEN: |
Wednesday, May 18, 2005, 9:30AM – 11:00AM. |
SPEAKER BIO: |
Dr.
Davis, former Technical Director at Activision Studios, is widely
acknowledged as one of the top artificial intelligence experts in the
video game industry. Davis is a trusted advisor to some of the most
important publishers in the industry and is active in the gaming
community, serving as a Peer Panel Leader for the Academy of Interactive Arts and Sciences Peer Panel for Gameplay Engineering.
He is a highly sought speaker who presents in academic and game-focused
venues, and has been interviewed for online, print and television
media. |
PRESS: |
Interviews,
photo opportunities and insights from Dr. Davis will be granted at the
conference and via one-on-one interviews live, as well as via phone
post show. |
CONTACT: |
Sandy O’Toole, Mad Doc PR (978) 687-8024. Please also feel free to email inquiries to: [email protected]. |
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