AWARD-WINNING PC STRATEGY GAME EMPIRE EARTH® II TO EXPAND EMPIRE WITH ADD-ON IN FEBRUARY 2006
Empire Earth® II: The Art of Supremacy Expansion Pack Adds New Campaigns, New Units and New Civilizations to Combat and Conquer
LOS ANGELES - October 20, 2005
– Sierra® Entertainment and Mad Doc® Software, LLC are developing the
first expansion pack for their best-selling strategy game, Empire
Earth® II, scheduled for release in Spring 2006. Empire Earth II: The
Art of Supremacy will build on the success of Empire Earth II, which
received numerous Editor’s Choice Awards and was anointed “The new king
of real-time strategy gaming” by PC Gamer Magazine, the world’s
best-selling PC games magazine.
Empire Earth II: The Art of Supremacy will return gamers to the front
lines of the greatest battles in history with new civilizations at
their command, new campaigns and a host of new features that make this
year's best strategy game more addicting than ever. Bold victories on
far-off battlefields, from wintry Russian plains to scorching African
deserts, will establish the player’s undisputable reputation as the
world’s greatest leader – past, present and future.
“We were thrilled with Empire Earth II, with its reception from the
fans and press, with its innovations, and with its take on the series,”
notes Dr. Ian Davis, CEO of Mad Doc. “Yet there’s always something more
you want to do, always some way to make a great game even better. We
were aching to add the Fealty and Tug-of-War Modes, and I think fans
are going to have a lot of fun with these. Those, and the other
features we’ve put into play here, really make the Empire Earth II
experience complete.”
New Features in Empire Earth II: The Art of Supremacy include:
- Two new modes, including
Fealty Mode, where players on the ropes can declare “fealty,” to become
a permanent ally or vassal to another player; and Tug-of-War Mode,
where multiple battles are fought across three, five, or seven maps
with ultimate victory coming from defeating a foe on their home map
- Three new globe-spanning
campaigns will allow gamers to relive more of mankind’s most legendary
moments, from the time of the Pharaohs to the reign of Napoleon
- Ten new combat units,
including Zulu Warriors, Russian Howitzers, and Rafale Stealth
fighters, with which to conquer the world’s most powerful foes
- Upgrades from regular units to powerful Heroes in victory
- The ability to conquer, assimilate or ally with Native Tribes
- New persistent units that will remain and retain upgrades across multiple scenarios
- New strategies to master in new game modes, with advanced units and additional civilizations
- A new editor that allows the player to create unique custom civilizations
- A streamlined and improved multiplayer matchmaking interface
Empire Earth II: The Art of Supremacy will arrive February 2006 with an
estimated retail price of $29.99. The game has been rated "T" for Teen
by the ESRB.
For more information
about the Empire Earth series, including the award-winning Empire Earth
II and Empire Earth II: The Art of Supremacy, please visit www.empireearth2.com.
About the Empire Earth Series
Empire
Earth is the historical real-time strategy series where players lead an
empire on an epic conquest through all of human history and beyond. The
series has sold more than 2 million copies for the PC since its
introduction in 2001.
About Mad Doc Software, LLC
Mad
Doc Software, LLC (www.maddocsoftware.com) consists of game industry
veterans with experience in every aspect of game development and an
unmatched expertise in Artificial Intelligence. An emerging force in
the industry, Mad Doc was founded in 1999 by Dr. Ian Davis with the
goal of developing AAA titles that expand the game playing experience
and broaden the market through creative use of new Networking,
Graphics, and AI technologies (Empire Earth II uses Mad Doc’s Mad3D™
Game Engine and MadAI™ technologies).Collectively, Massachusetts-based
Mad Doc team members are responsible for over ten million units in the
game market worldwide, earning the acclaim of players, critics, and
publishers alike.
About Vivendi Universal Games
Vivendi Universal Games ( www.vugames.com)
is a global developer, publisher and distributor of multi-platform
interactive entertainment. The company is a leader in the
subscription-based massively multi-player online (MMO) games category,
holds leading positions in the PC, console and handheld games markets,
and is an emerging player in mobile and wireless games. Its development
studios and publishing labels include Blizzard Entertainment ®, Radical
Entertainment, Sierra Entertainment, Massive Entertainment™, Swordfish
Studios and High Moon Studios. VU Games’ library of over 700 titles
features owned intellectual properties including Warcraft ®, StarCraft
®, Diablo ®and World of Warcraft ® from Blizzard Entertainment; Crash
Bandicoot ®, Spyro The Dragon ®, Empire Earth ®, Leisure Suit Larry ™,
and Ground Control ®. VU Games also maintains strategic relationships
with industry leading content partners, including Universal Music
Group, NBC Universal, Twentieth Century Fox and Ludlum Entertainment.
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