|    GRAPHICS CARD TROUBLESHOOTINGMax Payne 2 requires a 100% DirectX 9 compatible video card with at least 32 MB of video memory. List of Supported graphics cards.
 GENERIC GUIDELINES
	For optimum performance, your game graphics will be set to recommended settings. You can customize your settings by going to the Options menu from the Main Dialog. 
	Video cards with 32MB of video memory should only use the low detail settings and run at a maximum resolution of 800x600 without anti-aliasing.
	Video cards with 64MB of video memory should only use the medium detail settings and run at a maximum resolution of 1280x1024 without anti-aliasing.
	Video cards with 128MB of video memory can use the maximum settings and run in up to 1600x1200 resolutions (or 1280x1024 with anti-aliasing).
	 IMPORTANT NOTESIf you have any problems with graphics, please do the following first:
 
 
	1. Update your graphics card drivers.2. Lower your resolution and graphic detail settings from Max Payne 2 Options Dialog.
 3. Disable Anti-Aliasing from the Max Payne 2 options dialog.
 
 
 ADJUSTING OPTIONS
	The Options are described in tooltips. Hover your mouse over the text and you will get a yellow text popup describing
	what the option adjusts and how it affects performance.
 Lowering the resolution will increase performance as well.
 HOW TO...
	
	1. UPDATE DRIVERS - See below for a list of manufacturers 
	and follow your manufacturers' instructions on updating the drivers. 
	
 2. CHECK DIRECTX FUNCTIONALITY - If you get an error message saying "Max Payne requires a DirectX 9 compatible graphics card",
	you can check your DirectX version and functionality by using "DXDiag" application that comes with your system. Click Start -> Run, then
	enter "dxdiag". Select the Display tab and click on "Test Direct3D". After all tests are completed, you should get a "Direct3D test 
	results: All tests were successful." message. You can also verify functionality with other DirectX games.
 
 If Direct3D does not work, there is something wrong in your system configuration. Verify in Dxdiag that Direct3D Acceleration and 
	AGP Texture Acceleration are enabled (if they are disabled, enable them). If you still have problems, we recommend that you reinstall 
	the latest DirectX and graphics card drivers and try again.
 
 3. INCREASE AGP APERTURE SIZE - Warning, only for advanced users.
 Go to your computers' BIOS and look for 
	a setting called AGP Aperture Size. We recommend setting it 128MB, or if you have 512MB or more system memory, to 256MB. 
	This will increase the available memory for textures and thus may increase performance.
 DRIVERS
 
        
        You should first upgrade to the latest drivers to your graphics card. Here is a list of
        links to a few of the most common graphics card manufacturers' web sites:
         
        ATI (Radeon series)
        NVIDIA (GeForce, GeForce FX, NForce)
        Intel (i845/i865)
        Matrox (Parhelia)
        You can also check your computer manufacturer's web site. Here's a list.
         GENERIC GRAPHICS PROBLEMS
		Anti-Aliasing (FSAA)If you are running in high resolutions or with FSAA enabled and experience random 
		freezing with the game, please lower your resolution and/or disable FSAA. Many 3D accelerators
		simply run out of resources when running the game in high resolution.
 
 We do not recommend you to enable anti-aliasing from the graphics cards' control panel, but 
		to use the options in Max Payne 2 instead.  Otherwise you may be able to start the game
		with a resolution and settings with which you will not have enough graphics memory to play the game.
 
 Textures missing
 Please lower the texture detail and color depth settings in the Max Payne 2 Options dialog
		and disable anti-aliasing. Also, updating drivers and increasing AGP Aperture Size to 128MB 
		in your BIOS may help.
 
 Graphics bleeding over the monitor screen
 Please adjust your monitor or change the resolution. The most compatible resolutions are 640x480, 800x600 and 1024x768.
 
 Multiple graphics cards
 If you have multiple graphics cards in your PC, or a graphics card capable of outputting to multiple
		monitors, Max Payne 2 may not display all of them in the startup dialog. The primary graphics card
		should always be displayed and we recommend that only it is used for playing the game.
 
 Start menu or System Tray programs flash on screen during gameplay
 If this problem bothers you, please disable all background applications such as e-mail software,
		Winamp or ICQ.
 
 
 GRAPHICS CARD SPECIFIC PROBLEMS
		NVIDIA GEFORCE, GEFORCE FX GRAPHICS CARDS
		
 Anti-aliasing may not work together with post processing effects on GeForce and GeForce FX cards 
		that have less than 128 MB of memory. Possible side effects are texture corruption, textures 
		turning to yellow or other graphical glitches. Please disable anti-aliasing from Max Payne 2 options
		and from the driver control panel if you have problems.
 
 "High Detail" Post-Process effects work on:
 
		GeForce3 & GeForce 4 Series with 40.xx or newer drivers
		GeForce FX series with 45.23 or newer drivers
		 Motion blur or Bullet Time Tone Mapping will look black or have a single, solid color if you have 21.* or 30.* series 
		drivers (or 44.03 for GeForceFX). It's time to upgrade those drivers.
		
 Video Playback may not work with 44.03 drivers on GeForce FX cards. This includes the 
		intro, attract, credits and "Previously on Max Payne" videos. Please upgrade your drivers to 45.23 or newer.
 
 Mirrors are supported only by GeForceFX cards. Even then, we recommend keeping them disabled on GeForceFX 5200 for performance reasons.
 
 
 
		INTEL i845 (INTEGRATED)We recommend you to run with minimum details in 640x480 resolution. Cube mapping option should not be used as it may cause visual artefacts.
 
 
 ATI RADEON
		
 General: 
		Some older ATI Radeon based cards don't support the in-game Gamma control. You should 
		adjust gamma from ATI Radeon's display driver control panel if needed.
 
 Radeon 8500, 9000, 9100 and 9200 series:
 Pixel Shader Skinning looks incorrect. This may be fixed to future ATI drivers.
 
 
 Matrox Parhelia
 
 16x Anti-Aliasing doesn't work if enabled from Max Payne 2 Options (You will get an error message). Please enable from Matrox Display Control Panel if you wish to use it.
 
 Parhelia doesn't render cube mapping if you are running on Software T&L. Please use Hardware T&L as this card supports it and it is faster.
 SUPPORTED GRAPHICS CARDS
	Max Payne 2 requires a DirectX 9 compatible graphics card in order to run. 
	The following table lists graphics cards (3D accelerator chipsets) supported by Max Payne 2: 
	
	ATI Radeon series
	NVIDIA GeForce, GeForce FX and NForce series
	Intel Extreme Graphics 2 (integrated i865G)
	Matrox Parhelia
	SiS Xabre series
	3dlabs Wildcat VP
	 
	Notes: There may be certain issues with specific settings with the above accelerators.
	See above for more details. Additionally, most 3D accelerators listed will not run satisfactorily on maximum detail level settings. The following unsupported 3D Accelerators may work with Max Payne 2, but all game visuals may not be correct 
	and performance may be unsatisfactory: 
	ATI Rage 128, 128 Pro
	Intel Extreme Graphics (integrated i845G)
	Matrox G400, G450, G550
	NVIDIA RIVA TNT, TNT2, TNT2 m64
	PowerVR Kyro II
	S3 Savage4, S3 ProSavage and integrated solutions based on S3 cores
	SiS 315 series
	 We recommend that minimum details and 640x480 resolution be used with the above graphics cards.
	Please note that we can not give technical support for these graphics cards. 
	The following unsupported 3D accelerators do not work with Max Payne 2: 
	3dfx Voodoo, Voodoo2, Voodoo3, Voodoo Rush
	3Dlabs Permedia, Permedia2
	ATI RAGE II/II+/IIc, RAGE PRO, Rage Fury Maxx
	Cirrus Logic Laguna3D (CL5465)
	Intel i740, i810 integrated, i815 integrated
	Matrox Millennium II, Mystique, G200
	NVIDIA RIVA 128/128ZX
	PowerVR Neon 250i
	S3 Savage 2000, Savage3D, Trio64 3D, Virge/DX/GX/VX
	Rendition Verite V1000/V2200
	Some older integrated / laptop display adapters (Neomagic, Trident)
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