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TURRET WEAPON SELECTIONAs you pick up additional weapons pressing left or right on the directional
button you can highlight (select) the weapon you want to use. If at any time
the currently selected turret weapon is exhausted; the turret will  default
back to the Standard Shell. Listed below are the eight turret weapons, and
their desciptions.
 
 
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STANDARD SHELLThis is your basic weapon, you have an unlimited amount of ammunition.
 
 
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BOUNCERBounces along the terrain after contact.
 
 
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SPRINKLERFires many times in rapid succession. Turning the turret while firing
results in a sprinkler effect.
 
 
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DRIFTERSplits up into nasty fragments if fired over someone's head. Useful at
medium to long range, especially at static targets.
 
 
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SNIFFERA simple homing missile (can be evaded with skill).
 
 
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BIG BANGA powerful ballistic shell.
 
 
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MAGNATRONIs magnetically attractive to just about everything (fire it over people's
heads to pull them off balance or over cliff edges).
 
 
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TELEPORTERIf it hits someone (something?) you swap places.
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FIRING THE MINE WEAPONWhen you have a mine weapon selected, simply press the X button to drop it.
Pressing up or down on the directional button will allow you to toggle
through your mine weapons.
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MINE WEAPON SELECTIONPressing Up or Down on the directional button selects which mine weapon you
have activated. Listed below are all four mine weapons,  their Infobar icon,
and a brief description of what can be expected upon release.
 
 
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ROLLERA barrel-like mine which rolls over ground.
 
 
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MAGNETICMagnetically attracts nearby objects.
 
 
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JUMPING JACKIf an object gets within range, these will jump towards them and
explode on impact - make sure you are not the target.
 
 
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BEACONAllows you to "mark" parts of the terrain to assist with navigation, and, in
a multiplayer game, communication. You can pick them up and reuse them.
 
 
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